With such a wide range of technologies available in the market place offering, sometimes vastly, different sets of supported features and specialisations it can be difficult to decide which would suit your project best. I have researched into and tested many of these options so I can help you decide, based on your requirements, which technology is best for you.

No competitive language, game engine or toolset is inherently superior to any other and chances are that all of the available technologies could meet your requirements, however the differing feature sets can make certain tasks easier in some situations and that knowledge can only come with experience in the technology itself.

Contact me to find out more about which technologies are available to best meet your needs.

Who am I?

A talented and experienced game developer in the North East of England.

I have worked with many different teams and individuals to create a wide variety of quality games and visualisations.

What I do?

I create bespoke 2D or 3D software for commercial clients to release on all major platforms.

Thanks to my production experience with multiple different toolsets, languages and platforms I can make sure the right tool is used for your project to make it the best it can be.